package  
{
	/**
	 * © 2012 TheJavaArcade.com
	 */	
	public class Assets 
	{
		
	//graphics
		[Embed(source = "img/paddle_sprite.gif")] public static const PADDLE_SPRITE:Class;
		[Embed(source = "img/corner.gif")] public static const CORNER_SPRITE:Class;
		[Embed(source = "img/ball_sprite.gif")] public static const BALL_SPRITE:Class;
		[Embed(source = "img/blue_vertical.gif")] public static const WALL_BLUE_V:Class;
		[Embed(source = "img/blue_horizontal.gif")] public static const WALL_BLUE_H:Class;
		[Embed(source = "img/green_vertical.gif")] public static const WALL_GREEN_V:Class;
		[Embed(source = "img/green_horizontal.gif")] public static const WALL_GREEN_H:Class;
		[Embed(source = "img/cursor.gif")] public static const CURSOR_SPRITE:Class;
		[Embed(source = "img/sound.png")] public static const SOUND_SPRITE:Class;
		[Embed(source = "img/title.png")] public static const TITLE_SPRITE:Class;
	//sounds
		[Embed(source = "snd/A_1.mp3")] public static const SND_A1:Class;
		[Embed(source = "snd/A_2.mp3")] public static const SND_A2:Class;
		[Embed(source = "snd/A_3.mp3")] public static const SND_A3:Class;
		[Embed(source = "snd/A_4.mp3")] public static const SND_A4:Class;
		[Embed(source = "snd/A_5.mp3")] public static const SND_A5:Class;
		[Embed(source = "snd/A_6.mp3")] public static const SND_A6:Class;
		[Embed(source = "snd/A_7.mp3")] public static const SND_A7:Class;
		[Embed(source = "snd/A_chord.mp3")] public static const SND_AChord:Class;
		
		[Embed(source = "snd/F_1.mp3")] public static const SND_F1:Class;
		[Embed(source = "snd/F_2.mp3")] public static const SND_F2:Class;
		[Embed(source = "snd/F_3.mp3")] public static const SND_F3:Class;
		[Embed(source = "snd/F_4.mp3")] public static const SND_F4:Class;
		[Embed(source = "snd/F_5.mp3")] public static const SND_F5:Class;
		[Embed(source = "snd/F_6.mp3")] public static const SND_F6:Class;
		[Embed(source = "snd/F_7.mp3")] public static const SND_F7:Class;
		[Embed(source = "snd/F_chord.mp3")] public static const SND_FChord:Class;
	//high score list name/type
		public static var userNameStr:String;
		public static var userTypeStr:String;
	//Variables
		public static var isMuted:Boolean = false;
	}

}